FFXIV is finished. Its got a horrible reputation, and the devs are taking waaay too long to give us any news on wtf is going to happen with this game.
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FFXIV is finished. Its got a horrible reputation, and the devs are taking waaay too long to give us any news on wtf is going to happen with this game.
Guildleves would need a lot of tweaking to fit into what I was thinking about. At the very least, the counter -> aetheryte routine would have to go.
Take the imp guildleves in Limsa, for example: it would be flagged at the Tower they escape from. Every reset, you'd see the imps flying around the tower (untargettable and unattackable) and when you started the guildleve, your guidleve imps would pop and you would do the guildleve normally, around the place where it actually happened.
Once you were done, you would not see the imps anymore... until they escaped again the next reset.
Don't bother butchering the random example I gave you, and instead focus on this: Having guildleves work exclusively around a counter and aetherytes makes them feel random and detached from the story they're trying to tell by vomitting 4 paragraphs at you. Hopefully they'll move away from this, but I'm not so sure.
Hamlet defenses may be an example of what I was thinking of, however.
This game will remain an abysmal failure if yoshi-p does not say something to excite the players who already left before the 19th.
Not really. The premise is already there: you go help the guards at the aetheryte camps with protecting the areas in question. Now all they need to do is make it so the objectives are random (to ease the repetition). It can also be expanded with a conquest system where a tally based on how well you do with leves (how fast you clear them; this also gives an SP bonus to promote success) determine how strong the surrounding beastmen and fauna are, or how far they roam and so on. Ladder system is also possible. Climb high enough in the "ranks" of, say, whatever the 3 clans were, and you get to do cooler shit and kill "tougher" monsters (marmots to beastmen).Quote:
Guildleves would need a lot of tweaking to fit into what I was thinking about.
Let's take this even further. Random scenes trigger during the leves with NPC's or monsters (simple ones, but scene is a scene), and you get buffs and debuffs at random.
Everything here is something they could and would add anyway. The point is to expand the game systems, and the guildleve system is a perfect candidate for this sort of thing. It has never been about fighting monsters for the sake of fighting monsters, and the only thing they need to do is to keep making the system better.
The random paragraphs? Scrap them. Have a tutorial where the point of it all is explained to you, with a fancy cutscene or whatever, and off you go. While doing this sort of thing you also learn about what's going on and the dangers that lie ahead, yadda yadda FF-esque stuff.
Lol. Still flapping the 19th around? Portal 2 will not influence the existing MMORPG market one bit. It's a mostly single player game with a *below average* logevity.
It's not a difficult concept, really.
Even the witcher 2 has a (while still limited) better possibility to influence MMORPG population. It has longer longevity and at the very least is an RPG.
The fact that you seem to think that Portal 2 is the second coming of J.C. has no bearing to the issue.
Oh, by the way. A game isn't a "failure" (let alone "abysmal") until it closes. As usual, hyperbole doesn't help flawed arguments.
Betelgeuzah:
I was a little hasty and shortsighted when thinking about guildleves at first (and I don't think I can really be blamed, given their current state), but yea, I can see how what matters now is whether they take the Guildleve system in the right direction and add the needed features to make its stories better.
Our views and hopes are closer than it seems at first glance, so at this point I'll just hope they move in the direction we want.
I wonder if it'd be too hasty to make a brainstorming thread regarding leves at this point. They probably can't do anything before they're done with their current tasks, but I guess it wouldn't hurt.