Originally Posted by
Carighan
I could fix this if I got a free choice.
So here's my idea for a very song-centric setup:
* You have 9 songs total. They are now called "Stanzas".
* You have 3 buttons dedicated to stanzas.
* Each of those holds a fixed set of 3 of the 9 stanzas, but each "cycle" (begins with a stanza, ends with Perform) the order of stanzas on each button is random. You can only see the first stanza at first, you don't know which will be #2 and #3 on that button until you press it once.
* Each stanza adds an icon to the UI.
* Once you have three (no matter which), you can Perform, which actually creates the buff for the whole group, the effects of which are depending on which 3 stanzas were combined.
* Each of the 9 stanzas also adds a "combat element".
* Combat elements are all identical in total potency. They differ in AoE pattern, in GCD speed, in need or lack of castbar, in utility. Never in damage. So if one stanza gives you a 1.0s GCD chain of 5 shots you can do while moving of 400 potency each then all options you could get for "combat element #1" will be 400 potency/second.
So the idea would be: Select a stanza each and perform over ~10s (4 GCDs, these are all GCDs!). You are in bard-mode right now. After hitting Perform, you go into "archer mode", and your available actions (including replacing the 4 buttons used for stanzas + perform) change depending on stanzas used.
This could be pared down to the 3 songs they've shown, too.