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Too early to tell yet either way, not many people have even played it outside the dev team.
Plus yes, the topic is cats.
Im out-a-here:
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I don't understand why you guys say that we will have back the stamina bar...
From what i understand, you will simply have base TP at 1000 instead of 0. This before starting a fight.
Once you engage a fight, it should be similiar to what we have now. No TP "regen" in combat.
Ex. starting a fight: 1000 tp > system to build tp IN COMBAT (same what we have now) > the combat finish, and tp will regen to 1000, just like HP or MP , that will raise in passive mode.
I really don't see why ppl recall it STAMINA, i see just a "plus" of what we have now.
I don't think it'll ever be that bad again. My guess is that certain skills will generate TP, and performing combos will also yield TP.
Go ahead and press 111112222233333. I'd like to see a marmot have its way with you again. On the grass. Finishing you off with its Nut Kick WS.
You girls are ridiculous.
I honestly doubt we start with 1,000 TP. This was a demo build put together purely to demonstrate what ARR is.
Imagine if the crowd were wowed by watching Yoshida having to build TP to use his flashy attacks?
He's in God-mode, it's how demos work!
Look at his cooldowns, c'mon!
This is probably why we weren't supposed to see any of this gameplay to begin with