M4S sunrise prog, but they can't resolve EE2, I have no problem helping prog parties clear, just be honest with your prog point.
Indeed. I usually spend all my remaining time, after I got BiS, helping prog parties or I just become a merc to speed prog missing/incomplete statics because I do genuinely want more people to try savage at least.
However, I just cannot stand people lying. My Blacklist always fills up when I prog/ do re-clears. (don't worry no hard feelings and I always delete them after).
I've read through OP's post and responses several times and still can't parse how they think changing the ilvl sync would have any real impact? Either you want them to nerf the content entirely, making it accessible at a lower level to begin with or your ire should be directed towards the community not SE for forcing an ilvl restriction.
In the former's case, that would completely defeat the point of higher difficulty. Chaotic was never intended to be tackled by everyone, but the more midcore playerbase who does put in time to raid. Just not to the extent of clearing an Ultimate on patch or Savage within 2-4 weeks. It isn't meant for say, the Unreal crowd. With that said, I do think the body check requirements were a bit too restrictive in Chaotic if only because herding together 24 sheep is... a difficult task.
As for the latter, I'm sorry but people are not obligated to help you clear any content. If I list a party with a specific ilvl or requirement, even if it's something ridiculous like "must be a catgirl to join" then guess what? If you aren't a catgirl, you can kicked. It's my party and my rules. The reason people do this is to filter out potential bad players in whatever way they can. Some will still sneak through, but it helps mitigate the amount of them. Otherwise, you run into what I had to deal with prog liars in FRU trying to sneak into enrage parties when they'd never even seen the final phase. SE lowering the ilvl sync wouldn't change that unless they made the content itself easier. They could allow people with i690 gear into Chaotic. If it's the same difficulty as it is now, I'm locking it to i725 at a minimum. Don't like it? Make your own party.
TBH I don't think iLvl had anything to do with Chaotic raids being abandoned within a month, the bigger issue is that people just overall aren't good enough at coordination/mechanics for 24-man content like that and I think a lot of folks were tired of bashing their heads against a wall when a handful of people would keep failing mechanics and preventing clears. I know I personally lost interest due to that.... I could keep watching teammates eat boss mechanics for hours or use those hours doing something else productive. iLvl / damage output wasn't the problem.
Also, wasn't min iLvl for Chaotic only like 710 or 720? My understanding was the damage dealt at less than 730 wasn't an issue for killing the boss, it's more about people doing mechs correctly, so it's really just that anyone avoiding folks with lower iLvls are probably equating higher iLvl for higher competency, which... I mean what can you really do about that since that's the person's preference?