Originally Posted by
AllenThyl
And that is where we disagree, I don't think the game should cater to such a low denominator. For the simple fact that this is an MMO. It's popular to throw the "oh the dungeon will just take 2-3 minutes more" argument around, which when doing thousands of dungeons, adds up quite a lot of time for no good reason. Further, it's vastly underestimating how much an an impact just 2 barely functioning players can have. The dungeon won't take 2-3 minutes more, it will take 8 minutes more, or sometimes the dungeon will take half an hour because the group keeps wiping on the last boss in an expert dungeon because neither the tank nor the healer have managed learn anything despite a basegame and 5 expansions worth of content and double digit jobs at lvl 100. The difference between someone making a bit of an effort, and 100% savage level effort, is around 40-80%. The difference between "barely functioning" and "a bit of an effort" is 100-200%. That's what makes this all so infuriating. No one is asking for hyper optimized rotations in some dungeon content, but this expectation of having to have sympathy for people who are overwhelmed with 4 buttons and 3 mechanics in a solo duty is stretching any definition of tolerance. The point of any activity, is the activity itself. The point of tennis, is playing tennis. Someone who can't hold the rack, is unable to even tell the ball from the background, and has trouble just getting up from a chair to get to the court, is maybe trying to play the wrong sport. And it would be one heck of a weird discussion that somehow the rules of tennis should be changed, because that would just turn it into a different sport.