Originally Posted by
Mikey_R
Which is interesting you say that because, for a lot of people, just adding potency to something doesn't really count as adding 'flavour'.
I want to quickly point at SAM for a bit. Yes, it has potency on it's gap closer and increaser, but it costs Kenki and the potency is the same potency per Kenki as Shinten. This creates a state where you need to decide if it is worth spending the Kenki or of you would rather save it, especially if you are approaching the buff window and are looking to use Senei. Granted, SAM produces so much Kenki this decision isn't a big one, but tightening up Kenki and making it a bit rarer would put more emphasis on this aspect. It would also require a change in the combat were these actions are more useful.
For Paladin and Warrior, they are just damage. Slapping a Beast cost to Onslaught would mean your choice matters more as it could be the difference in having enough gauge for a Fell Cleave in the burst window or not.
Paladin is a bit harder as they have the unique advantage of having the strongest range game of all the tanks, so their need for a gap closer is diminished, let alone having charges on it. How we could make this more interesting and actually a choice with real impacts, I do not know.
Point is, flat potency with no real risk/reward isn't exciting. It needs to have an impact on the rest of your rotation to be a real, meaningful choice.