It's weird that the forum mods not only deleted the offending post; They also deleted any post overtly referencing it, even if it wasn't quoting it.
There is no war in ba sing se I guess.
It's weird that the forum mods not only deleted the offending post; They also deleted any post overtly referencing it, even if it wasn't quoting it.
There is no war in ba sing se I guess.
I think they really should remake FF VI and FF V with modern graphics and not time travel plot bullcrap ( I wanted too buy the 7 remake later down the line and didn’t wanna spoil myself but one of my friends just said time travel is involved and i was getting mega furious because I didn’t think Nomura would make 7 remake another shitty kingdom hearts game story wise but here we are.) and I didn’t had a ps 5 for ff 16 so I wanted to wait for a pc release because I like the gritty setting and devil may cry like fighting style and I also think that p5 exclusivity really hurt the entire situation for the game ( like exclusive too a console that was notorious hard to get for a long time)
Nah, I'd say one of the other main things keeping them afloat are their lower budget titles that are hitting the mark as well like Octopath Traveler, Bravely Default, Tactics Ogre, etc... Stuff not being pushed like their AAA entries have been hitting the market and getting very well received by fans due to the solid quality of the titles while also often having a slightly smaller price tag.
Keep in mind Sonic 06 was deemed a failure, and sold 2.69 million units.
It is not about units sold, as much as expectations of a sales target. Sonic, Final Fantasy, Elder Scrolls, Fallout, Mario etc all have high expectations.......new IP like Redfall or Forspoken are akin to throwing darts, you kind see what you get but hope for the best. Neither are established IP. FF is established. They expected Tears of the Kingdom numbers (Which is a console exclusive) but got Sonic 06 numbers instead.
That Zelda game sold nearly 20 million units, if Sonic 06 and FFXVI sold like that.....we are not having this discussion.......Elden Ring sold 20 million in a year also.
The MMO are what has been keeping SE lights on, not XVI. I have heard Forspoken, XIV, and even Starfield get blame for this report.....Everything but the game that just came out, and soon after, the report was released? That is like hearing a store alarm go off, and go after the people behind the guy who just walked out when the alarm's went off........The alarms went off, XVI wasn't it....for now....
They need to move up Dawntrail imo. SE has this habit of abandoning profitable project's for failures.
They did it with XI and XIV 1.0, now they did it when XIV was at its' peak for XVI.......
I'm not a fan of FFXVI at all, but I have to laugh at the idea that it's the cause of these financial woes of SE.
so we haveQuote:
A new report from Bloomberg painted a bleak picture of Square Enix, which reported a sharp profit decline in August. Analysts told the publication that Final Fantasy 16 failed to make up for the poor performance of previous Square Enix flops, such as Marvel’s Avengers and Forspoken, and mobile games that were shut down soon after launch.
- forspoken
- marvel avengers
- x amount of mobile game flops
Let's not put this on FFXVI, it's just SE being SE. FFXVI simply wasn't a seller enough to make up for their other failures.
"FFXVI wasn't a failure. It just failed to meet the expectations it was set to meet."
"FFXIV carries the company"
The Yoshi-P cult is real. Holy shit.
Absolutely. I don't have a PS5 and my FOMO was high enough that I almost considered buying one just to play FFXVI. I didn't because once I took a bit to think on it, it was a terrible return on investment decision during a time where money doesn't go as far as it used to.
If it had been on PC? I would have bought it without a moment's thought. I'm sure I'm far from alone there.