If they can't touch the cap, then delete most party buffs and rebalance things. Would tune down the burst meta meme gameplay too.
Printable View
If they can't touch the cap, then delete most party buffs and rebalance things. Would tune down the burst meta meme gameplay too.
Bumping for visibility as it's been a while since the last post. Any support would be appreciated!
Developers won't do anything because the developers do not get it and it certainly isn't helped by ignorant players saying shit like this:
Want this problem to be fixed? Somehow cause JP to start a drama over third-party hacks that can bypass this cap during a world first race where JP loses to NA and post it everywhere on 2ch. That is the only time they do anything.
I'm afraid Final Fantasy XIV does not have any high-end fights. They don't exist according to forum users so there is no need to pay any attention to issues in these mythological encounters with mythological issues that raiders make up to complain about. Furthermore, any issue that arise when you play the game correctly should not be fixed. You see, the solution to this mythological issue is simple: don't align your buffs and deal less damage, like a normal player would do so. The correct way to play this game is to use your 2-min buffs randomly when you feel like it, probably right after scratching your nose to flick off the popcorn that went on your nose while watching the latest Marvel movie. Alignment is playing the game incorrectly. Therefore this is a mythological issue because aligning buffs means you intentionally went out of your way to break the game.
Soooooooooo, I guess it turns out they can touch the buff cap limit, as they have done so in this patch (at least with some content).
For anybody interested, please instance into Alphascape V4.0 and apply more than 30 buffs.
You won't dodge any.
Yes, there is chatter in the community that the buff cap has been increased to 60, but only in raid content and possibly exploratory zones.
It certainly took long enough. Now we just wait and see what kind of bugs they introduced with this fix.
So it seems that the cap has been increased after all! Check this Reddit post for proof: https://www.reddit.com/r/ffxivdiscus..._on_increased/
However, this increase seems to affect 8-people raids, and likely trials and ultimates, too.
Delubrum Reginae (Savage) as well as the other Save the Queen zones seem to be unaffected by it. It's understandable if they'd rather not raise it in large-scale areas such as Bozja and Zadnor, but I think DRS in particular should get this increase, as it's there where it's most needed after the duties that have already got it fixed.
If anyone is going to be in contact with the dev team/Yoshi-P during the FanFest, it would be appreciated if you could raise this question to them personally so that they might include Delubrum Reginae in this buff cap increase.
It would be really sad and strange if this content in particular ends left out of this, especially considering that if we get a new Exploratory Zone in Dawntrail, we will likely have even more buffs to add to the list.