Boom. End thread, lol
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They were certainly considering it as early as 2014. They apparently decided against it because of DPS meters, back in 2016. At least that is the text from an interview in 2016. (Source: A translation of an interview given to gamer.nl at https://www.reddit.com/r/ffxiv/comme...een_postponed/ )
You'll notice that SE stopped giving out interviews about future plans after 2014. What many consider a 'promise' is "here is a feature we're trying to implement". They don't do that anymore. Consider it the result of accusations of "broken promises" dating at least 8 years back.
I have flawless timing avoiding many mechanics/know what mechanic is coming because I've done the fights before. In the new EX if the boss does donut+stacks I know next is going to be cleave+spread. I have 78 totems, of course I know she always does the opposite of the first mechanic. Same thing happens in tons of fights in this game. Did you know most fights start with a raid wide and then a tank buster because they're teaching you what those two cast bars are? If a boss does a front/back hit that probably means the next hits will be on their sides. If a boss does a dynamo/donut next they're probably doing chariot/out. You don't really need a program to tell you anything if you've been playing the game for a while and can recognize the type of mechanics it likes to throw at you. The only time I can think of where it was obvious someone was using a 3rd party tool was on Diamond EX because people would go to the opposite platform before the boss telegraphed it and there was no set pattern for that beyond if you get stack you'll get spread next.
Yeah I hate it when people use Chat Bubbles to clear content.
Because nobody, doing a mostly scripted and telegraphed encounter hundreds of times would EVER be able to remember it all right?
While I may not have worded it the same, I do agree all cheating is bad.