1. Longer hair styles.
2. Quit using reskins of old gear.
3. Fix rescue so gives you an option if you want to accept it.
4. Add NPC's you can marry.
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1. Longer hair styles.
2. Quit using reskins of old gear.
3. Fix rescue so gives you an option if you want to accept it.
4. Add NPC's you can marry.
4. Loporrit costume, though I'm confident we'll get this soon.
3. More yard item allowances
2. Multirole jobs or job builds, integrated into Party Finder. I'd love to heal and tank at the same time, especially with healing being so idle. And I mention job builds as an alternative to adding new jobs in future expansions.
1. Kill off more of the scions and replace the city leaders.
Adding in another: Being able to utilize the wings of the game as mounts. eg: Excite-o-tron flying style
1. New game engine.
2. Meaningful gear progression
3.Open world content
Subjobs. It will never happen because it would force meta picks and make balancing incredibly difficult/impossible. It's one of the things I miss most from FFXI though.
On a more reasonable note:
1. Increased exp from PvP. The exp you get after your roulette is abyssmal. Could be a decent leveling tool for those wanting a break from dungeon/fate grinds.
2. Housing fix. Give people the option for instanced housing if nothing is available in wards. win/win for everyone. You get to keep your neighborhoods and the players stop complaining about no housing available. Make it so you can buy apartments of different sizes if you have to.
3. Make Dancer's abilities consistant. spamming 1 2 without procs sucks.
1 more beer 2 warrior of darkness minions 3 mad max bike
Only 3 choices? Well...
1. Subjobs/ Skilltrees / customisation on Gameplay Elements of Jobs.
2. Jobs in PvP being reworked in a way where i can finally duel with every existing Job, regardless of what i pick and have a realistic chance of winning.
3. A new Deep Dungeon that has a very low chance during soloplay to spawn another Player into your current Floorset (that is also playing solo).
My wishlist is all housing related.
With how the ward system functions I understand that most of this would realistically only work with interiors, and I'm fine with that.
1) Remove all placement restrictions(except obviously in the immediate vicinity of the entrance). Keep the option for surface adhesion for when you want it, but stop tying my hands for where I can put stuff. Let me put things on the wall columns, on the ceiling, inside other objects, etc. In ESO I used to hide lights in the walls so you could get the lighting effects without seeing the light itself.
2) Allow rotation on more than just the one axis. I should be able to rotate objects upside-down and sideways, with any combination thereof.
3) Remove the distinction between indoor and outdoor furnishings. Let me put trees and a boat in my house if I want to.
3) The housing UI is god-awful. The whole thing needs a complete overhaul.
4) Way more lighting options, with varying colors, levels of intensity, and effective light radius.
5) More furnishings in general. I didn't realize how limited the furnishing selection was until I started browsing the furnishing preview. Trickle-feeding one or two pieces every few months just isn't going to cut it.
There's more(there's always more) but these items would go a long way to making housing the robust feature it should be.