Bump, can't let this disappear.
Bump, can't let this disappear.
Another reason to add to the list of why the game needs a new engine, badly.
I cant even mirage dive single weave without a clip any advice
I’m live on the Canadian east coast and my ping on avg is 95-100ms. The last couple weeks I’ve noticed a huge increase in input lag, making cast sliding and double weaving become almost impossible, even being interrupted mid cast. My internet connection has been rock solid and no changes from my ISP. I’m at the point where the game is becoming not enjoyable and will have to resort to a VPN client. It would be nice if SE would recognize this issue.
Try doing a tracert when you're experiencing these lag spikes and posting them here.
And yeah SE really likes to ignore these longstanding latency issues. >_< (I don't know if they understand what it feels like to game across a continent instead of an island)
Just bringing this back up to keep it in dev team's radar since I didn't see anything about ping acknowledgements in the preliminary patch notes for Endwalker. Didn't really expect anything but these problems don't go away by brushing them aside. First page posts are still very much relevant and the discussion should go on.
Bump because if only SE would find this stuff like they did the error 2002 bug
Bump prompted by hearing about a poor sap who's trying to play Machinist from Indonesia to EU