Have you seen some of the players you encounter in dungeons? If it was any harder there'd be vote abandons and dismiss everywhere. I had a run of Pagl'than last week where it took us an hour to reach the end because DPS were that bad. They died to everything, didn't figure out mechanics, their DPS was really low...I give credit to the tank for not leaving, because I was almost pulling out my hair in frustration just healing it.
When your babied for 80 levels and carried by trusts, that can happen. The fact that Pagl’than isn’t even remotely hard makes it even sadder. Your experience isn’t a daily occurrence despite you cladding as if it’s a common crisis.
08-18-2021, 04:54 PM
Jirah
Quote:
Originally Posted by Valkyrie_Lenneth
The community proved back in 2.1 that it didn't want hard dungeons. Everyone balked at pharos Sirius, left, or never unlocked it so they wouldn't get it in the roulette.
Now the table has turned, would it kill anyone to add a few more mechs? No it wouldn’t and this over-exaggeration by the community is what I detest. Numb to evolution