Bahamut and Phoenix are tied together because both of their aether is around because of the calamity. Without phoenix we would have had to wait more years for the next astral period
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I know Phoenix is a thing and we fought him in T12, but the ability to summon Demi-Phoenix isn't explained from lvl 72 when we get Demi-Phoenix. There's no SMN job quest until lvl 80 and THAT focuses on Arenvald and Fordola. The HW SMN quests went out of their way to provide justification for summoning Bahamut with the whole "the Calamity's aether reached far beyond Eorzea", and for a 1.0 player who didn't finish coil (yeah, I know, that'd be rare) then you were never exposed to Phoenix's aether because Louisioux sent you to the future BEFORE turning into it, and you are returned 5 years in the future. We can headcanon the ability to suddenly go from Summoning Demi-Bahamut to summoning Demi-Phoenix, but the story doesn't even blink at HOW you figured it out.
Job skills tended to have a lot of Lore tied to them, and now they don't, or they outright contradict them like AST cards. Which speaking of AST, THEIR job quests will have to be rewritten to explain whatever the change to Nocturnal Stance is, since their lvl 50 quest has a nod that it's the shielding stance. (Or not, they didn't bother to rewrite the nod that Ewer is supposed to give you magic)
I'd like to see them bring in some form of in-game lore blurbs for abilities, like BLU gets, because in the end, it is an RPG. I don't think they like the idea, for the reason that it makes it harder to then change abilities, but I think with a bit of creativity that problem can be circumvented. E.g. say the ability has evolved over time as the character advances their understanding of the art, and now does Y instead of X. Really, it's not like they go and gut every job's ability set every expansion, and the changes are incremental for the most part, so I see it as a surmountable problem. One could question whether it's a good use of their time, but at the same time they've gone and done it for a job with a very limited PVE role to begin with... as well as many other things.
I think it would be interesting if they took SMN in a similar direction of Ysayle. When we summon an egi we imbue ourselves with its power which gives us a number of oGCDs to use; each egi could have a different theme to its abilities (ie Ifrit drops a couple puddles of fire, Titan gives a few small defense debuffs, Garuda has some aoe blasts, etc.) Its not too dissimilar from what the old egis had with different skills, just more in depth and no separate pet for it. Ysayle showed us it can be done and now with the new tempering lore, we could theoretically do it safely.
It would also give much more room to expand the system instead of the ever longer rotation they're doing now. And if the egi skills don't share a recast timer it could open the potential for some very interesting rotations and weaving through different egis.
The twitter thing is very oof imo. Not the best place at all for opinions when you have a literal official forums pae. As for housing, unfortunately while instanced housing would fix quite literally almost every housing issue, apparently yoshi p doesnt like it so we cant have it and have to stick to clicking on a placard for 12 hours :) Riveting content.