Originally Posted by
Zfz
In my comment, I was talking about the case where pet skills replace SMN player skills, i.e. they work just like any other job's skills, except that graphically it's your pet doing the animations, so there doesn't have to be any delays. You're not ordering the pet to do something, it's you who's casting the skill, except the game's graphics shows it as your pet doing the attack. For melee, since pets aren't targetable, they can literally stick to a target even better than any player can ever hope to do, by just doing the processing server side and updating the pet position to be shown on player screens.