Originally Posted by
Liam_Harper
If they take way more damage, we won't consider Cure because Cure II is much higher potency per GcD. Spamming little heals on a tank taking huge chunks of damage means a dead tank. You see this in dungeons when inexperienced healers try to Cure spam a tank on big pulls.
Cure isn't even a terrible ability, it gives you a weave window, good potency per MP and a decent proc. We just don't need GcD ST heals.
Another thing I haven't seen mentioned much, more than oGcD's, is how op AoE healing is. A Medica II in terms of potency is like casting Cure II on the entire party for a fraction more mana than a single cast, never mind buffing it up with Temp or Plenary on top. Raidwides, several people making mistakes, even aoe markers should be some threat, but 2 healers can have the entire party from 20% to full in 1-2 GcD's and are back to spamming their one dps button. If I had to target something in the toolkit, I'd look there first.