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It's not even an enrage, soft or hard. It's a DPS check, you don't meet it, you don't kill the boss.
Except it isn't a DPS check at all because the DPS can completely ignore it and you can very much still kill the boss.
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To which I (again) say Turn 2 Enrage strategy. When a boss enrages, normally the raid wipes and you have to start over. Not the case with Turn 2. ADS' enrage is survivable, but it requires constant AoE healing. This was clearly not what the devs intended, as it completely negates all mechanics of a fight (not dealing with Allagan Rot being the biggest reason why people did it). Despite this, they never fixed the enrage (and as said before, they had to unfix it when a patch made it impossible to do the enrage strat).
You're only proving my point.