People said the same about Gilgamesh and it still hasn't come close to its former population totals. Balmung will be similar, especially as Mateus has established itself as a viable alternative for roleplayers, which had been the biggest problem.
People said the same about Gilgamesh and it still hasn't come close to its former population totals. Balmung will be similar, especially as Mateus has established itself as a viable alternative for roleplayers, which had been the biggest problem.
With the exception that Gilgamesh now is sitting on pair with many other servers on an average 13k to 15k players.
Balmung is still sitting on 23k+ people even after being closed for almost a year. And this is something that no other server has ever achieved. There are a couple other servers sitting around 18k to 19k, but those are servers open and available to the public.
Of course only time will tell, but I feel like we are beyond the point of comparing Balmung with Gilgamesh, because Gilgamesh is very, very far from it's former self and probably will never go back to it.
SE worked to officially solve the problems that led to Gilg closin though, mostly with cross world party finder and making raids much easier. There's no real fix to balmung, especially since people may just want to rejoin it to be with friends that they miss, or fc's they couldn't be a part of.
Well, they could fix it, cross-world housing or social areas would be a huge step forwards.
Cross world housing would be amazing. Then it wouldn't matter which server your on. Everyone would get a house
This month a joined a new hunt linkshell and have been really active…so yes, I do recognize quite a few people in the open world by name/job/glamour/mount. I also know certain crafters’ favorite crafting spots, the constant afker’s idling spots, and after farming Byakko for the last week, I now am used to seeing certain people who frequent rhalgar’s reach. Even as someone who doesn’t rp much anymore, I know people by name/FC tag.
I can’t claim to know/remember everyone, but I find it kinda sad you don't remember anyone on your server ^^;
So I noticed he didn't mention if they fixed the cash grab transfer system. It will only takes minutes before Balmung is back to unable to create new character. Which is kind of a poorly designed system. Trying to keep the server somewhat stable. But straight cash bypasses that a 100% of the time in the past.
So soon we should see if they missed the money grab from paid transfers. Many months over the course of HW's paid transfers onto Balmung were in the thousands at $18 a transfer. They could literally create a whole another server worth of subs if they let it get out of hand.