Frontlines: No. Between the shallow system, bots, afkers its absolute garbage right now.
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Frontlines: No. Between the shallow system, bots, afkers its absolute garbage right now.
Probably, but I''d rather not be in shatter, PVP is some of the only content in the game that doesn't feel like you're playing with half a deck and on top of that the circumstance vary enough that you always feel engaged. Outside shatter that is, which to me which feels extremely stale outside of rare exceptions
Kinda makes me think, suppose dungeons didnt remove all your traits and abilities from leveling, all gave a tangible reward or had a roulette that gave a tangible reward that was worth caring about consistently Tomes/Seals/Scrips/EXP. Id imagine there would be a lot less issue of getting parties for old content and keeping them active as opposed to the current Leveling/High Level roulette which is just a quick once a day maybe if you need the offbrand tome. But if youre like me and dont have any more need for them you dont have any actual motivation to do those roulettes and its only made worse when the dungeons themselves feel like a chore. I want to play the game and play the class as it was intended not use Heavy Thrust then Impulse drive for 30 mins for some tomes that only function to give me gear that wont actually do a thing in majority of the games content
and to all the people saying that if PVP doesnt need rewards and rewards should only effect PVP. I honestly dont think so, the EXP is an incentive and an incentive is never a bad thing. There shouldnt be a disconnect between PVP content having a tie in to everything else just for the sake of it. That would be like having crafter content that only applied to crafting with no tie in to PVE or raid. Ideally the different types of endgames should all be pushing you towards some sense of progression. Your crafters should be able to provide something for PVE/PVP, your PVP should be able to give your gear to at least be relevant in PVE like how Garo and the gear before it did and i think that right now there is this disconnect where on one side you have PVP and on the other you have all the other content in the game and people want to pull them even further apart when the game already has too many disconnects
Yes! Absolutely!
More glam, mounts, minions for participating in a LOT of feast matches would be great too! Like win x amount of matches and earn this glowing weapon/mount whatever.
I played PvP in 3.0 without xP and it never bothered me. Sometimes I wish there wasn't because I end up getting to 70 too fast lol.
I would only Actively PvP Again if they give back the old PvP System. I dont care about exp or rewards. i did it for fun.
To this point, we have:
Yes: 37
No: 23
This is assuming only a few implied yes/no answers, and omitting unclear answers.
I'm happy to see there's still some competitive spirit out there and not just players that otherwise wouldn't PvP using it as a means to an end.
Yes. I already do this often without getting exp, because (as long as there are never healers) i change healer when the match start and i forget to change again before ending T_T
Old pvp yes. Would wait hours for it with no exp reward, and still loved it.
New pvp? No.