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Hmm iv notice that mech suffers a downtime between wildfires
I feel that they need to remove the RnG with split shot and slug shot , because once wildfire combo is done.... im legit fighting against RnG unless my reload and quick reload are back up
Another thing is i really do not like the overheat or flame thrower they both feel very pointless and TOO situational to use
Im doing 3.3k in 306 ilvl.... and i feel that mech needs leadshot back but combine it into hotshot.... boost gauss barrel to 10% ... raise over heat to 15 seconds but your shots become "overheated shots" with 20 more potency added to all ur shots whilst overheated
And flamethrower..... sigh
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The RNG literally makes the job. It's been that way forever. You use ammo to mitigate RNG. And generally you shouldn't be going that long before a weave or a qr to begin with. Think of procs as bonuses to your damage but not what we're exclusively balanced around.
I do like the overheated shot idea though.