Targeting is fine.
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Targeting is fine.
I don't get it but then again I don't get the existing ones either. Isn't it weird that one mode was enough for all of XI but now they've added a group of modes none of which work by themselves? I hate it when I accidentally switch these modes all the time.
I suggest to use the target option "/btmode" post 1.20. SE change /btmode from "Target Engaged Enemies Only" (also enemies attacking only you) to "Target fighting Enemies Only" with 1.20 until they have a "Target enemies fighting your party" ready.
But I hope they improve the normal tab, too.
I think it use currently only the X coordinate to select the next target. If SE use the Y coordinate too, they could calculate the distance between the enemies and the player and could make it that Tab select the true nearest enemy.
I am shocked this thread has yet to see an official response.
Excuse me "Community Rep", what is the call on the lame targeting system?
It was alright until someone(SE) screwed with it. I was able to toggle it with my keyboard: From "All, Friendly to Enemy" with a single button. That's all I need, not some stink-en targeting priority system... (it's a small issue which needs a simple fix, which gets my goat).