Still lot of possible improvement I see in that movie. Positioning and even more so, reaction of the players could be a LOT better.
Other then that, grats.
Still lot of possible improvement I see in that movie. Positioning and even more so, reaction of the players could be a LOT better.
Other then that, grats.
7lnc 1 conj inc
What a predictable thread.
OP posts video of fight
Someone belittles accomplishment because killing dragons in video games is ~important business~
Thread quickly derails into e-peen contest between soulless nerds
people are still trying on ifrit?
To improve individual DPS:
Never use Comrade, make other people use it (1 use is 500 TP loss, and 1-2 AA loss (and the 475-950 TP)).
You can ignore 1 Eruption in Phase2 and Sentinel it, because it will be back up before Hellfire. IE don't worry about animation lock.
Might help:
-MRD will help an individuals DPS too, hello 1350 Chaos Thrust at the end or 1100 Doomspikes at the start though if you slow your kill down it might cause more dashs etc which slow down DPS even more.
- unbuffed CT vs unbuffed DS still is iffy to me, you get locked more using CT resulting in less AA's/TP but it does higher damage/TP than 3000% DS... haven't gotten around to figuring out which exactly is better. Might find a way to manage WS rotation better if this could be done.
We do a very cautious phase 5 so I'll never be able to break 30 DPS for the entire fight how we currently fight Ifrit but I've been able to stay at 32-34 range before the Nails drop (jump to something stupid like 38-40 dps during nails, like you say its dumb to count those). Forcing a log update for an accurate parser sorta stinks too.
Tyrith Peng (Penguin) almost hit 33 dps last night.
http://www.gwcdn.com/albums/images/4...6df100a5f1.jpg
Problem with having a lancer exclusively using comrade to buff the other lancers and a MRD to try keep maim up is that you are effectively only going to be increasing 2-3 lancers and the increase is questionable compared to having all your lancers doing 29-30 dps which is entirely possible without comrade and maim.
I am positive if you were to go with 2 MRDs chaining maim, a Thm to absorb attack/def and 2 lancers to try to keep comrade up as much as possible than you could push a lancers dps up maybe even to 40 dps but its going to result in slower kills and is in my opinion just silly, its fun to see how high you can push 1 lancers dps sure but i cant see it being useful in any future fights over consistently high damage from all your dps.
Comrade is a nice buff though and its very noticeable when its up but if you are aiming for a speed kill it would need to have a decent uptime or the lancer using it would still need to put up decent dps numbers for it to be an overall dps increase. we haven't done enough speed run attempts for me to really provide any solid comparison.
Liked the quality of the video, thanks for posting.
Hey i know i promise not to post here anymore but i just couldnt help noticing the same trolls in this thread lol. Also please check part where Rich taunts bam for the 7 lnc run and bams gives it to him same day. I also like to bring to everyone attention that these people have brought trolling to a next level, and went as far as posting the troll on our youtube comments so thx guys for everyone reading and opening your eyes to the Trollers of the year.