They said they will do MP adjustement for ALL THE JOBS after Savage because they know that there are some problems for some jobs.
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They said they will do MP adjustement for ALL THE JOBS after Savage because they know that there are some problems for some jobs.
Q20. Are there any plans to make any type of adjustments for astrologians?
A20. We’re thinking of making adjustments where astrologians will be able to use Spread while not in combat, or shortening the recast time for Shuffle. We have received feedback on how Lightspeed is hard to use, and so we’re planning to make adjustments so you can clearly feel the strength of this. As for Collective Unconscious and Celestial Opposition, instead of adjusting the stats similar to other healer actions, we’ll make astrologian-like adjustments where they switch between stances. We’ll make these adjustments without waiting for Alexander (Savage).
Not exactly but Summon (on SCH) is an ability you "set & forget" that provides continuous healing which makes it functionally identical to a regen. The fact that it is indefinite (except in rare cases where you let her die), smart-healing and party wide makes it the best.
It's hard to call it a hybrid class when you only get to use either the shields or regen in a battle. If they could use both shields and heal in a battle, they'd be fantastic. But imagine if SCH and SMN were one class with Cleric Stance and half the job skills, and if you went into Cleric Stance you could only switch out-of-combat. They'd be trash, because they are "versatile" but only get to use half of their versatility even though it's nerfed.
AST's "SCH" stance is missing the fairy and its skills + the ability to buff throughput + the mana management + the utility of Supervirus/E4E/Energy Drain/Bane, with the assumption that your Benefic II being equal to Cure II will cover it....which it doesn't because it just makes the fact that the subpar mana management is there even worse. Shields also can't crit.
I don't think, given their current potency, AST would be OP if given the ability to switch between Dirunal and Nocturnal Sect. It would increase the skill ceiling, give them added versatility and viability. I don't think it would effect them much in 8-man content, especially when paired with a SCH.