Originally Posted by
Khal_Drogo
I know it's difficult for most people to think "outside of their little boxes," but for once, try to consider the possibility that things don't always work out -even when you KEEP TRYING.
Hard work and dedication doesn't always cut it...I had plenty of friends in XI who spent years, literally YEARS, trying to get -1 cursed pieces for their main jobs, and never got it. I knew plenty of others who always crafted on the right days, and only during the best moon phases. They had all the applicable HQ gear available to them for crafting; and they made consistent, consecutive attempts with all sorts of HQ gear, and a lot of them ended up dumping hundreds of mil into the same items that took other people 5-10 mil, and a couple of days.
And by the time they actually made the gear themselves, they could have probably bought 2-3 pieces of the HQ set. How is that fair? How is that considered a reward for hard work? Finding ways to keep people from exploiting aspects of the game that give them an unfair advantage is a way to "motivate" people into working hard -like making it where you get 0 exp on your job if you have someone more than 10 lvls above you in your party for example. Forcing handfuls of people to dedicate more time and effort into the SAME exact thing to reap the SAME exact benefit is absurd.