Originally Posted by
captainpicard
That is because those things were added in the same fashion that an NPC is added or a PC. Those things do cast shadows in this game. Just the world itself doesn't cast any shadows, or do much of anything else you would expect from a modern graphics engine.
The real point of this thread wasn't to put resources on casting shadows, but instead to illustrate the missallocation of resources to events. I just arbitrarily picked shadows because it is annoying, but not particularly important right now.
I really would like to see the dev team stop adding content, stop adding quests, stop adding dungeons and start fixing the game at its core.
Adding content to a broken game doesn't really make it more fun, at least not in the long run. As long as you continue to have to cope with fundamental problems, the frustration that grows with those issues eventually outweighs any temporary fun you derive from events, or dungeons (which have limited replay value, even in the most polished games)