Originally Posted by
Gilraen
The end had a very stereotypical Japanese writing feel to it, the hero being pushed along by the subordinates to keep their hands from being sullied with the blood of innocents. It's a very NOT American way of thinking. In this instance your character fulfills the role of 'Lord' where the others are samurai. It's their duty to sacrifice their lives for you. You see it in anime/manga all the time. If it was ME I'd have said, "Screw it." and as soon as I was able I'd have filled the area with arrows, but being a loyal Gridanian I would have had nothing to lose and everything to gain. But that is a very American way of thinking and it does much to remember who made this game in the first place. It's not bad writing, I enjoyed it alot, it's just not American writing.