BREAKING NEWS! FFXIV is a casual MMO
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BREAKING NEWS! FFXIV is a casual MMO
No actually. Every time someone says this I will continue linking this lol.
The director himself called FFXIV hardcore, and DQ MMO for casuals.
Source: http://www.dualshockers.com/2013/07/...0-or-20-years/
So yeah...totes hardcore. I don't feel its hardcore at all. I agree with OP all the way.
If they want this to be so hardcore, some changes need to be made. Its okay to have accessible things, but we need hard content. Not team jump rope.
I played Warlords of Draenor and your list applies there too.
I have to actually agree with OP in this one, and I rarely ever agree with OP in General Discussion.
There definitely needs to be more open world content in this game with a high risk/reward. Imagine this, an open world zone near the area of Dravania. It's a harsh, barren wasteland. It's dark, it's gloomy. No water in sight. Tree's dead. Extremely powerful and harsh monsters that must be taken care of in groups (I'm talking just trash mobs). No aetheryte teleport in sight as no human has ever been able to set-up camp here for too long, before they get wiped out by a Dravanian Hoard. It takes 10 minutes of travelling to actually get to this zone.
But as civilisation has never been able to set-up camp here, there are many untouched treasures to find, caverns to plunder, extremely rare resources to make extra-ordinary weapons and armour. The further you dwelve into this zone and its many caverns, the rewards get better and better, but of course, monsters get stronger and the risk of death becomes even greater.
This zone could literally become an extra-expanding zone, with amazing content possibility.
Let's see what we've checked off:
- High Risk/Reward
- Difficult Content
- Content which requires a group of players to tackle
- More content in general
- More "skill" based content
- Use for Currency
- More gearing options other than token system, coil system and crafting
- Endless Possibilities for Story/Side Story
- Deeper Pockets of Lore for those who love this kind of thing
In all honesty, something like this would solve A LOT of complaints that the game currently has.
I'd love for this game to slowly become a "Themebox" or a "Sandpark" - Open World content with instances would be amazing. And the best part about it? The extremely deep area's of these open world zones and dungeons can be just as hard as our 8-man raids with rewards just as good and/or valuable. Re-playability is what this game needs if it really wants to push itself and be up there with some of the greatest MMO's around.
I'd love to see truly difficult content....skill based progression.....and I'd love to see more armor options, such as maybe something like an armor that you have to collect the pieces to just to make one part of it. But really hard to find and wouldn't be zerg farmed. I'd love true rares....The problem, tons of people will complain that everyone should have these things. I wanted race specific quests to give us new race clothing and armor but didn't take long for people in the thread to disagree and say that even lala's should be allowed to wear the roegadyn race stuff. I'm tired of all of the stuff being for everyone.
Yosuke Saito is the producer of DQX and he tries to promote his game with pointing at the weakness (he thinks its a weakness) of having a more complex UI in FFXIV.
Jin Fujisawa is the director of DQX...
Naoki Yoshida is designer of DQX...
Naoki Yoshida is the director of FFXIV and said clearly what he wishes that FFXIV should become...
Naoki Yoshida is also the producer of FFXIV...
Hmm I thought Yoshi from the outset said that XIV was to be a very casual MMO to bring in bigger crowds, or appeal to fans of the previous single player FF series (some brand new to MMOs) .
I dont have a source for this, so you can take it or leave it.
Sadly if you want a super hardcore/grind MMO, you are in the wrong place.
Not sure how far the OP has got in terms of raid content, but if he/she is farming t13 on a weekly basis, then they are well within rights to say this game is too easy. If not, then they still have some content left to challenge them.