#1 and #2 weren't bad, but #3 was horrible. And now I'm thinking of starting #4. I think I need an intervention.
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#1 and #2 weren't bad, but #3 was horrible. And now I'm thinking of starting #4. I think I need an intervention.
Finally finished it for my first zodiac weapon. Results:
Quest 1:
Dzemael Darkhold: 1/1
Brayflox Longstop (Hard): 1/7
Halatali (Hard): 1/6
Snowcloak: 1/2
Quest 2:
Aurum Vale: 1/7
Haukke Manor (Hard): 1/3
The Lost City of Ampador: 1/8
Satasha (Hard) 1/16
Quest 3:
The Wanderer's Palace: 1/2
Copperbell Mines (Hard): 1/1
Hullbreaker Isle: 1/12
The Sunken Temple of Qarn (Hard): 1/12
Quest 4:
Ampador Keep: 1/4
Pharos Sirius: 1/8
The Tam-Tara Deepcroft (Hard): 1/8
The Stone Vigil (Hard): 1/1
Total Zodiac Drops: 16
Total Dungeons: 98
Zodiac Drop Rate: 16.33%
I'm glad that I am done, but I do hate the RNG of this quest. I hope they fix it soon! Many people are having really bad luck with the drops.
I think I'm right on the "average"
6/16 drops and about 60 dungeons run
i queue up multiple runs so am not keeping track of specific dungeons.
longest dry spell so far is/was 37 runs.
Can you obtain the dungeon items as another job, once the quests are active of course?
rng gods ftw, got my last 5 drops for ragnarok in a night
now on to lights
least it wasnt like #1 with 40 AV runs, i dont mind the fact i had to do snowcloak about that many times on this one, so many speedy sol runs lol
I'm really fed up by all this RNG-shit. I got all the 2000 light in only 3 days. I was encouraged beside the huge grind. Because I could see a little bit progress every time I killed Lady Garuda. But this RNG-crap really makes me wonna stop playing FFXIV. I don't count any longer how many runs I did, but today was again a super awesome day: I played 5 hours this evening and didn't get on single item. Basically I wasted 5 hours, because I didnt get one f*cking step closer to my target.
Get it SE: RNG makes no fun because it's the worst feeling in a game ever, when you waste x hours and cannot advance one single tiny step.
Just finished my Zodiac drops yesterday. I guess RNGus took pity on me for my horrid alexandrite drop rates, and allowed the dungeon drop phase to go smoothly.
Quest 1:
Dzemael Darkhold: 1/1
Brayflox Longstop (Hard): 1/4
Halatali (Hard): 1/1
Snowcloak: 1/2
Quest 2:
Aurum Vale: 1/1
Haukke Manor (Hard): 1/6
The Lost City of Ampador: 1/1
Satasha (Hard) 1/1
Quest 3:
The Wanderer's Palace: 1/1
Copperbell Mines (Hard): 1/8
Hullbreaker Isle: 1/2
The Sunken Temple of Qarn (Hard): 1/2
Quest 4:
Ampador Keep: 1/7
Pharos Sirius: 1/2
The Tam-Tara Deepcroft (Hard): 1/5
The Stone Vigil (Hard): 1/2
Total Zodiac Drops: 16
Total Dungeons: 46
Zodiac Drop Rate: 34.78%
Please don't take this post as me gloating; more than anything, it shows how messed up this RNG system is. It's really unfair that some people have amassed more runs trying to get the drop from a single dungeon than others totaled getting all 16. Like I said at the beginning-- I got utterly hosed with alexandrites, so I feel your pain. Hopefully, patch 2.55 will address the abysmal drop rates some folks are experiencing.
Here my list for WHM and SCH Zodiaks:
http://i.imgur.com/sOE1Lml.png