If a gun-using healer is introduced, I'm gonna add a line to my macro.
/p My rifle is getting hotter!
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If a gun-using healer is introduced, I'm gonna add a line to my macro.
/p My rifle is getting hotter!
it's funny that you're pleading about something, that hasn't even been hinted at...
i don't think a heal-gunner, fits this game at all, certainly not chemist.
We already have alchemists, that make potions; why would they add chemist as well? they are based on using consumables, and...they removed consumable ammo, and potions have long CDs.
guns are not used to heal, they are used to kill. Guns is DD wep, not a healing tool.
Gun for healing class, doesn't make any sense; would they do something stupid like add MND to guns? If they don't, it will be shitty healer, if they do, it will be shitty damage; What's the point of using a gun, that does low damage? Guns as potion dispensers?
Would be awkward if PLD blocked your potion, or it can't pierce dat armor...or do they need to catch that potion, in flight, and swallow it?
if they don't use the gun for healing, then the gun doesn't serve any purpose either, except tickling mobs, at range, with your gimp damage.
Stop using other games, as reference; this isn't other games. FFT doesn't have *roles* the mechanics of XIV, is totally different. What works in other games, may not work here.
Only reason i could see them adding heal-gunner, is cause it's very different from traditional magic healers, which is fine...as long as it doesn't trample all over the lore.
And on that note, Grid and Limsa already have healers, so next healer, should be from Ul'dah? which excludes gunner/musketeer. Then again, we don't really know where DRK comes from...probably not Grid...
Well anyway...if they can add chemist, in a way that makes sense, then it's all good...otherwise RIOT.
Edit:
BRD already is DD. they even nerfed it, cause it was so OP. If they added another ranged DD, it wouldn't be stronger than BRD...or they will nerf it, like they did with BRD.
^disagree with much of what you're saying, but Ul'dah makes a lot of sense for Agent to come from.
So far we have gun class, ninja, samurai, and dark knight on the table. If musketeer is a healer then there won't be a ranged dps in the new expansion. Therefore, musketeer will be ranged dps and samurai will heals! /s
^don't forget Red Mage in the promotional art!
Good to see them adding more healing classes because I have no desire to level WHM or SCH. Something different will make me think about it. FFXIV needs a musketeer though and they better add one next year, preferably DPS. Add chemist as healer.
agent doesn't make sense, since you basically already are one...running around all over the place, for the scions; your job has no relevance to that.
imo his skills are as such, cause of: needs to protect women.
He's not a *job* he's a *character* there were plenty of those, in FFT; all those special characters, who's job you could never get.
It's like expecting Sword Saint Job, cause of Cidolfus Orlandeau; and have all his skills.
I'm just feeling sad for all the letdown if it is revealed healer-only :(
How many DPS roles do you want? A ratio of 6 to 2 is still not enough for you?
There should be 1 healer and 1 tank every 2dps to be fair