Can anyone tell me at what time they start showing the charts in the main video?
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No mention of Name Changes...
yeah that looks about right , kinda like the Warden system in Lotro .
the huge shuriken maybe is the basic skill ?
if u use the skill w/o mudras u toss a shurikeen for X dmg
use mudras in order to combine them now use surikeen skill and u throw a skill instead of the basic shuriken , the skill updates when u use mudras. (5 skills for ninja only so with 1 skill u can cast a combination of mudras :P)
the issue is that having to use 3 skills in order to cast a ninjustu , looks cool but will get tiresome after 1 month....macros could help i guess
Thank you!
Thanks for that insight! As opposed to the lulwut responses, I was just curious on how much time would be used combining mudras in the heat of battle as opposed to having to move and whether or not it could get to the higher damaging combos without dropping the chain. One of my classes is MNK and my GL stack gets dropped all the time and as a result i was curious. I imagine this to be a job that operates between BLM, MNK and something else.
Very welcome! I enjoy deciphering things haha. All too often Kanji are stylized which make them really hard to see. An example would be their town flags (really cool to see in my opinion): http://pinktentacle.com/2010/04/50-j...os-with-kanji/
If I can decipher the other two I'll edit that previous post!
I see it playing very similar to a MNK and melee SMN. Melee SMN's place DoT's and then use Ruin II so their auto-attack damage can be added in. MNK as you know use combos. DoT's (specifically poisons) have been said to be the focus of Rogue DPS. I'm guessing that will be their primary source of damage so DPS doesn't drop while combining mudras.
Did Abrael screencap this letter?
It's not the same without Reinheart.
Also a major bummer that they don'w want to add any meaning nor depth to chocobo raising.
I was really looking forward to this system but it has been a disappointment in every single way.