Granted these aren't unused abilities, but there are two main things I'd like to see changed. Remove Haymaker from the GCD. It's meant as a counter-attack, kind of defeats the purpose when you have to take a time out from your rotation for a slow that may or may not be useful anymore depending on whether other people have been applying slows. Failing that, increase the power on it from 170 to 220-250. The other one is Shroud of Saints. I'd like to see the cooldown reduced by 10 seconds, but more than that I think it should be changed from a Lv38 ability to something around Lv10 so that it's in the same area as other class MP recovery methods. Maybe make the enmity shedding a trait you get at 38 instead.
Also going to agree about Tri-Disaster. I don't worry about it not having much of a purpose since I'm already so busy keeping up the main three DoTs and spreading them around, but changing it from a meh bind to something like a slight resistance debuff would be a good idea.
