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Yeah. No. Apparently this is a pretty widespread thing. My last ifrit run was damned terrible. I was getting out of range of the aoes before the ground effects even spawned for me and still taking hits in the face. Absolutely insane. And casting spells? lolnope. Cast, wait for cast bar to finish, move, interrupted. Go to cast again, interrupted instantly because the game apparently hadn't noticed I'd stopped moving yet.
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I like how there's still a few of the SE defence squad in here saying there's no lag and to check your connection and pc after they have already made a statement that instance servers are lagging.
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I feel this goes under a little, so I would like to emphasise it again:
the lag not only happens in Instances. (And certainly not just in 'some' instances.) It happens in instances the most, but it also carries over to the open world. Loading screens that take five to ten minutes, mounts not appearing until 30 seconds after the summoning was supposedly completed, names and labels not loading for seconds, etc.
Maybe it is a side effect of the instance servers crapping out, maybe not. Either way it's not an instance-only problem.
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i not only lag in dungeon but also at field/open world when 2.2 start
all i see other player is teleport/move fast forward
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It's worth noting that I lag all the time, this is a combo between net and my computer. I'm lagging slightly more then usual now, though it isn't much more detrimental then usual unless lots of stuff is happening on screen, then it's obvious drops and I'm hammering my keys trying to do the thing.
That said, at stupid o'clock in the morning today, I did various runs because yea tomes, and a bunch of whms and tanks I encountered were red circling, teleporting because lag, and in the last case, whm was eating pew pew death lazors dispite running away before the target was even showing on him. Other people had problems too, but not as bad as that....Yea, it's a really bad problem, hopefully it gets fixed soon. :(
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It's that bad that the only thing that I can do without lagging now is either CT or Gilgamesh.
The lag is preventing me from progressing in the game. Please let me get through AV and let me catch up with the rest of my FC!
Thank you.
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I was expecting they would have fixed that by now... guess not, tried to do roulette again today and still lagging pretty bad. I was planning to catch up with the tomes this weekend since i can't play much during the week but it seems i won't be able to.
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Lag here too. Dodging is usually very easy for me as I use fists of wind as a monk but since patch I had a few occasions where I'm definately out of range or direction and still get hit or KO'd. Another thing I've noticed (and so did a FC member last night) is that with enough buffs for skill speed to be realy fast teh server just cant keep up at all and so our attacks just get cancelled or have no affect. Tbh even as a BLM doing my own instances I was having that issue but its worse when you've actually put in the effort into buffs so you can burn a boss.
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Well, I got a tiny bit of lag, only on loading screens, but nothing to the degree that some people are claiming in dungeons. Though the tank I had was teleporting all over and d/cing, everyone else was fine. Like all the big lag related issues I've seen people complain about, it seems to only be a portion of people getting it while others don't as bad.
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Past couple of nights, I have done AV without lag and it seems to be pretty much gone.
Thank you SE for fixing it :D