PvP will be: Tic Tac Toe !!!
Enough said.
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PvP will be: Tic Tac Toe !!!
Enough said.
I played XI and i loved having PVP as an option. I dont want a game thats centered around PVP, nor do i want classes/jobs rebalanced for PVP. I like hoe XI had it, of course a White Mage wasnt going to beat a Ninja, but it was there for those who wanted it..
Here are a few ways i want PVP implemented in XIV..
*Open World Duels.
- You can challenge anyone to a duel.
- Party duels can be possible if both party leaders accept the duel.
- Losing results in you dying, but you get raised right after the duel is finished.
*Instanced Deathmatch style.
- Team Vs. Team with respawns.
*Instanced Seige.
- Take control of the enemy stronghold, accumilating points over time.
*Capture.
- Seek out and capture specific items, when all items are captured the match ends.
- Offense seeks and captures while Defense defends the items.
*Protect.
- Both teams have a party member to protect which is selected randomly each round.
- The winning condition is to kill this party member before they kill yours..
I would like PVP in XIV to have the emphasis on TEAM PLAY in order to appeal to all playstyles and not just DD.
Also have a mode where Gatherers and crafters compete in Competitions.
-A mode where all Gathering classes compete in 2 teams in an instance to gather the most, or specific items and deliver them running through obstacle of mobs.
-A mode where all Crafting classes in 2 teams compete to build huge things, like a huge cake to serve 50 guests that need chairs and table to sit which the carpenters build etc.
im a WoW arena junkie but in FFXIV i hope there is no PvP. and to the guy that said PVP players are lamer..
Really??
PVE, learn to kill a Mob you kill it everytime after
PVP, you never know whats up another players sleeve.
If I had my say with it, any PvP to EVER be implemented would follow these golden rules:
1. No gear or other such items would be rewarded for PvP based content in any form. I'd be fine with like, a novelty lvl 1 trophy item or something, but under no circumstances do I wanna see gear like in other mmos, where you have to do a bunch of PvP to get the good stuff. Screw that completely.
2. There would be absolutely no forced PvP zones anywhere in the game. The only PvP that should ever be implemented, is a strictly consensual duel style system, if that. No PvP zones, servers, areas, quests, raids, or anything else along those lines.
3. No faction based PvP. I don't wanna ever hear about gridania vs. uldah or anything of that sort. Again, the only PvP this game should ever see is a duel style thing, maybe tournaments at the most, that you set up like the old ballista from FFXI.
4. The devs should NOT focus on balancing classes or skills or w/e else for PvP. They should focus strictly on balancing the mechanics of the game around PvE, and then tack on PvP and make it fit with that as best they can. If it's not perfect, oh well. Again, pretty much like what they did with FFXI PvP. If they did focus on balancing PvP, it would greatly detract from the PvE side of the game, and if people want a PvP focused mmo, there's plenty of other ones they can pick from. It just doesn't fit in with the final fantasy theme though. And it's nice to have an MMO around that caters to PvE players.
So yeah, as long as it follows all that, I wouldn't be opposed to PvP being added... I wouldn't support it either though... And if it broke any of those rules, I'd vote totally against it, so nyah. :P
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