I support the idea of being able to trade items that are not at 100%. Of course, you should not be able to sell them until they are repaired.
Repairs are worthless Jinko.
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I support the idea of being able to trade items that are not at 100%. Of course, you should not be able to sell them until they are repaired.
Repairs are worthless Jinko.
i wouldnt bother repairing peoples crap unless they were giving some decent money, lets be honest, the npc charges insane amounts, and repairing costs items, and can fail. If people are repairing for 1k, other than friends, they have no sense. just getting an iron nugget involves time and money.
I think the economy at this point is inaccurate due to everyone being stuck at level 50 for 8 months, the whole thing will be different with more people, many of whom wont have multiple crafts leveled. Exactly how it will be different remains to be seen, but it will be different
I totally agree. I guess the thing that bothers me the most is this; I feel like the only thing repair does is to offer yet another block in the game. If crafters were limited and the reward of repairing was indeed "rewarding" by way of value then I would support the function. As it stands most players are ranking up crafts and there are many crafters that can repair. So I really looked at the whole repair function. It doesn't really benefit the crafters who spend so much time and gil to rank up the crafts. It doesn't benefit players who this is more of a blocking mechanic then anything to get repaired so they can sell and move on to new gear or grind further. So who does repairing benefit really? From my viewpoint it's really not helping anyone in the game. I don't know maybe you have a better viewpoint you can tell me about but I just don't see the worth of it.
I look at it this way
Repairs are an obstacle, yes
But so is upgrading your gear
So is leveling
So is farming materials
So is taking the time to try and sell stuff you farm
everything is an obstacle in some form or another in these games
also, another huge reason to rank up a craft isnt repairs
its to make your own +3 gear without spending 50mil+ per piece on it
i know ive pretty much made all my gear and im proud of it
and the profit margin on even the cheapest gear is pretty nice right now(30k profit per piece at least, if not 200k+ on some of the harder to make stuff) and if you can make it ALL yourself, every piece, you are gonna make some good cash.
Very True Ved.