Reinheart post the link here when you do please so it goes on the OP of this topic too. Siobu post Zantetsuken Images on the OP too please, they're really well done :). Maybe one day we'll actually get a response.
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Reinheart post the link here when you do please so it goes on the OP of this topic too. Siobu post Zantetsuken Images on the OP too please, they're really well done :). Maybe one day we'll actually get a response.
http://forum.square-enix.com/ffxiv/threads/13681
here it is :) Japanese thread with same stuff. Hopefully some players look are respond to it there also
http://www.google.com/imgres?imgurl=...w=1360&bih=681
SE could learn a thing or 2 from a mouse-pad XD
You're right. I went mental about this at beta but no-one said anything. The mini map kills exploration.
Ever used a sat nav in your car then tried to go back to the Same place without the help of it? Maps are bad unless you're lost. We should be using the eyes and ears. Same for in game. the mini map is crap, I hate it.
I think I understand what you're getting at. WoW does something like this. It's called Phasing. Depending on where you are in a certain part of a questline, you see different NPCs, different flight points and camps open up, etc. The world dynamically changes around you. They started playing around with it in Wrath of the Lich King, then used it heavily in Cataclysm.
Of course, it's annoying as hell when you're playing with friends, and you're all on different steps in the quest chain. >.<
But it encourages you to complete content and it's a lot of fun.
It would be wonderful to see FFXIV utilize something like this, but it's an advanced concept that can be really tricky and buggy as hell. I think they would need to get other major issues sorted out, first. Something to look forward to in the future, maybe?
I'm honestly surprised that this thread hasn't had even 1 rep reply yet.
I definitely feel heartbroken coming from XI where we did have such a large selection of scenery.