would be great… but tell that to people after 78 pages of fighting. This thread is like the saltery in the Lochs
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Even the poll with all its flaws (no alternative options to "black and white"), the nature of forum attracting mostly the more invested people (there are few that are not even interested in raids at all and those extreme casuals)...the results from 5842 votes is 43% for the current implementation and 57% for dumbing it down for raid.
Sorry, but that's not anywhere near a "win". It does not validate the effort, time and money that such a change would require, basically scrapping the whole thing and making a new class from scratch. Neither side have the "upper ground". So these back and forth arguments are leading nowhere.
Uh, 57% is over half of all votes. Thus making it the majority, I'm not saying it's a huge majority (only 14% difference) but that's still well...the majority. Which innately means more people would rather it not be implemented as it is. Again not trying to stir things up.
For me it's going to depend on the masked carnival. Is there any depth to it? How long does it last? Do they add to it over time (or make new blu duties) as the level cap and spell list is expanded for blu?
If they pull it off well, I'll see it as interesting side content. If you go around and get your spells and then the duty is super easy and lacks any depths, that will be a let down.
I can at least in theory get behind the idea of limited jobs being crazier and not locked into the balanced trinity single role system main jobs are, having fun with them as side content. But that side content needs to be engaging in its own right. It could be a fun way to make some of the less traditional jobs into fun side content, but while I'm fine with them not being available in the end game loot treadmill patch cycle, they need something else substantial in its place. So I'm curious to see how this duty plays out in the long term. If it ends up as a disiapointment, it'll basically turn into 'okay they made a faithful blue mage but what's the point when there's nothing to DO with it?' On the other hand, putting BLU into the end game would require balancing it and giving them a hard set, defined tool kit like every other job instead of the 'go out and learn a bunch of spells and make a build with them' system.