Maybe they read this topic and banned from alpha !
seriusly, check language set on lodestone. If it's different from your account region gives an error
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Technically, its not a year and a half into development, since they had so much content from FFXIV, and working on an engine that should be compatible with Crystal Tools in many ways. Also nobody forced them to rebuild the game from the ground up, instead of heavily patch and expand the current one.
From a player's point of view, you have to also realise that we're not just potential customers, we are people who invested in this game in many different ways so taking away core elements of it shouldn't be made so lightly in my opinion. I really don't want to sound like a self-entitled idiot, but there is a difference here worth pointing out.
Yoshi actually addressed this in one of his earlier letters to us. They problem with the current engine was the code was such a jumble of a mess to decipher it was decided it would be easier to just build a new engine and game off of that from the ground up. Since they determined fixing the current coding would cause more problems then fix anything >.<. I seriously want to know who they hired for the initial coding job to make such a horrible speghetti knot mess of the original engine and game to make it hard to improve upon it correctly.
When you have Tanaka who seems to have only played the games he have created, this what happens. http://www.metacritic.com/game/pc/fi...asy-xiv-online ;)
Thank you very much for your application to be a FINAL FANTASY XIV: A Realm Reborn alpha tester!
All good.
Sorry, but SE's objective right now is to not cater to a niche audience, they want to appeal to "everyone". If you are so hooked on FFXI's outdated(not saying bad) game play and concepts, well, FFXI is still up, and getting an expansion pack.
You cannot hook your audience back in just by making major fixes to the current version and say "Ohh its fixed now, come play our game!". Potential customers are not going to buy that. Now when a developer says "Hey we trashed the old game and built a completely brand new one from scratch that meets MMO standards and beyond.", I am very sure, that potential customer is more intrigued to buy the game.
Sorry, but this decision from them to completely rebuild the game play to it's core was completely necessary. A lot of ideas and requests not just from the developers, but even the "invested fans", simply cannot be done with the 1.0 engine and battle system. PvP would be a joke in 1.xx. All keeping the current battle system would do is the developers making a poor attempt to standardize an outdated feeling battle system. Also, making beautiful animations and moving around at the same time would be stupid looking.
Yeah but if enough of it is rotten it's not worth saving. That's the whole premise of 2.0. Even if you're not a game developer, the year of f2p, the public apology, the Legacy discounts are all saying how rotten the game was. They're not supporting that game any more. They're burying the copies of it in the Arizona desert. I would never support them trying to zombie FFXIV. It's too limited, too clunky. There was so much people wanted that "couldn't be done with the current client", "couldn't be done with the current servers and structure", "couldn't be done with the current UI".
Every time I sell something on a retainer I'm reminded how crappy 1.0 is. No amount of pretty, realistic animation would make me want them to stop rebuilding the entire game.