My tank queue times have pretty consistently been 5-10 minutes long for leveling content, 2-3 for roulettes.
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Viper got adjustments at lightning speed so SE is certainly capable of changing things, or at least announcing changes, if they choose to. That they have chosen not to is not a failing on the part of those leaving feedback. It's a failure of SE. One of the many they have made in Dawntrail so far.
Your join date and post count makes it seem like you've been around here for a long time, but your comment alludes to both naivety and delusion in one sweep.
Nothing major will be changed till 8.0 and that's already been confirmed by Yoshi P. They only do potency bumps and something small like getting rid of positionals mid patches
You may have been here longer but it seems you have not been paying as much attention. The devs have made significant changes (their wording) mid expansion before.
Would be nice if healers got a "full reevaluation of actions" at some point, including a "revamped and reintroduced" ability as an extra treat.Quote:
After a full reevaluation of paladin actions, we have made a number of significant changes to the job in Patch 6.3, addressing issues with their burst damage to improve usability.
After a careful review of paladin actions, several adjustments have been made to address issues with the inconsistency of their burst damage. The following are examples of the aforementioned adjustments:
・The damage over time effects of Goring Blade and Blade of Valor have been removed, making their use less situational.
・The Divine Might effect has been added to weaponskill combos, increasing utility of the ranged attack Holy Spirit.
・Holy Sheltron has been adjusted to reduce damage, thereby enhancing its defensive capabilities against damage over time.
・The previously removed Bulwark ability has been revamped and reintroduced to the job, offering increased defensive capability.