That's incredibly fair and understandable. I don't disagree
Printable View
I'll consider the impact if there was something to actually consider. As it currently stands, we spend upwards of 70% of our casts on DPS actions so a more varied rotation would have about as much impact as a drop of water in the ocean, even less so depending on how you implement the actual mechanics of the rotation. It's virtually a non-issue if ever there was one.
Why playing healer if I have warrior?
I have healing + sheild + regin
And most important ROTATION
I'm still disgusted with CBU3 when they thought a upgrade to Medica II (lol) and a budget Fell Cleave gated behind PoM was enough to keep WHM mains playing for another 2+ years. Let alone AST being WHM but with cards and now the mobility of a physical ranged.
It's unreal how tone-deaf you can be after having literal 5 expansions worth of feedback to draw from.
Agreed; to expand on this; the role homogenization of Healers and Tanks leads to unengaging gameplay. Generally the way a Astro and Sage play compared to the more vanilla WHM and SCH with their flashy card draws and Kardia buff are still ultimately the same mechanics. Tanks have it even worse; You got a big mit, a lil mit, a teammate mit, a party mit and then a DPS rotation. In the end though your almost always playing the same class with the variance being your rotation.
Honestly I feel its just Warriors being just in a really good place. The reality is many groups wipe once they lose a healer as there are many fights that cannot last for long periods without one for everyone but the Tanks. I always am reminded of the last boss of Dead ends who puts are large amounts of party damage constantly to the point where only Warrior and Paladin can reliably survive it.
Edit - I would also like to suggest removal of Tank invulns...
As for self sustain; I kinda feel that DRK is in the right place; I haven't seen a instance of Dark Knights doing no healer runs of any of the recent content (I do think there was a EW run but as I recall it had other tanks). I know Paladin provided they maintain a tight mana rotation can sustain and support...not so sure about Gunbreaker at the moment.
It’ll be a tough, uphill climb for that AST metric to surpass or even come close to WHM given the latter’s reputation, which is something that SE probably have no clue about why.