Ahh, I wonder how long before the queues suffer from no one healing and they're forced to pay attention
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It seems crazy to me how this thread has managed to go on with this many posts. It feels like we must have run through the entire gamut of permutations concerning healer issues... several times.
"Still, if it must be said..."
Precisely, the addition of trusts in lower levels is to mask the larger issue. No one wants to play Healers, so they've fixed the issue with trusts in lower levels to mask the issue.
The writing is on the wall, but no one wants to read it; eventually if the healer population gets really low, they'll figure out how to get a healer bot into the que to replace a person instead of fixing the overall issue at hand. With the changes to Paladin, they might as well just remove the Healer role entirely.
God, this. I've burnt out healing things I'm clearly not needed for. Tanks just heal themselves, DPS hit way better. I have to make up games like "i'm gonna try to get all my cards to match" or "i wonder if i can keep addersting up to 3 charges? as fast as possible" and... it's dull. I hate sitting and feeling unnecessary. ;_;
I'm considering switching main permanently to RDM because healing is just... not good to play anymore. Already got way more comms and positive feedback in two runs than I have all month. If I'm just expected to dps i may as well have a few more spells and vercure/raise only when necessary, like everyone seems to want.
Again, that’s if they do those kinds of roulettes.
How many people become mentors to actively help vs doing it because they want the little crown next to their name and/or already met the requirements and thought “why not?”?
And how many people actual try to level every job?