Still a huge problem, the issue regarding locking up on npcs etc seems to have subsided still gettingbad rubberbanding issues, sending is nearly always at 0 and receiving between 200 and 3000
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Still a huge problem, the issue regarding locking up on npcs etc seems to have subsided still gettingbad rubberbanding issues, sending is nearly always at 0 and receiving between 200 and 3000
ISP: Time Warner Cable Earthlink
Country: United States, New York, NY
All day long and more problematic during peak hours. Everything was fine before that big maintenance.
ISP: Comcast
Country: United States, Kirkland, WA
Constantly encountering lag while trying to play.
ISP: Comcast
Country: Indianapolis, Indiana, United States
Occurrence: Always. Started at beginning of Beta p4
ISP: Telmex
Country: Mexico
Occurrence: Always.
ISP: Verizon Fios
Location: North VA USA
Intermittent spikes in world, consistent 3-7 sec spikes in duties making them unplayable. Time of day does not matter.
ISP: Comcast
Country: USA (California)
Occurrence: Always
ISP: Verizon Fios
Location: Washington, DC USA
Occurrence: Always
still having problems with this, Recieving keeps dropping to 0 and everything rubberbands. Im starting to believe it is server side and not our ISPs....
ISP: Verizon Fios
Location: North Virginia USA
Occurrence: On and off but often, The issues only started up after last week's server updates. I had no lag whatsoever in beta 4, early access, or week 1 of release.