You can be true to your feelings without sitting around attack people and being jerks.
It's just really bad lately and I just chalk it up to people being bored until 5.1 comes out
I guess...
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You wanna know what things really annoy me lately? (Grinds my gears)
Using shout chat, and being told "shout isn't for chatting".
Chatting in a CWLS, with other people of a CWLS, and being told it isn't the place for that chat. When what we were discussing was actually relevant to the CWLS.
Be Misunderstood! I Can count situation in my life that i said something and others took wrong direction. :confused:
During dungeons:
- Unresponsive player
- Players who do not pay attention to the chatbox during mechanic lull periods.
- Players who wants to have the last word by not saying anything until the end of dungeon (even though the mistake was theirs to begin with) then left right off the bat.
- "YoU dOn'T pAy My SuB!" :(:D:cool::rolleyes:
I'm naturally a chatterbox and I understand not all people can handle that. But to compensate that I try to keep myself from flooding the chatbox in dungeon with unnecessary texts. If I do chat in dungeon, they're mostly for the good of the group to ensure we can clear faster or advices. Of course sometimes it doesn't received well or even seen.
Lastly, the worst of all in general sense:
M.I.S.U.N.D.E.R.S.T.A.N.D.I.N.G
It should be possible to fail normal content if too much clownshoes.
"omfg y u want to make thing hard this not dark souls I have 989928 jobs and 3362 kids"
Maybe we shouldn't be able to infinitely raise in normal content. Perhaps DPS raises should be on a timer, perhaps all raises should cost more.
"omfg y u want to make thing hard this not dark souls I have 989928 jobs and 3362 kids"
Maybe we should give dps at least some responsibility to push buttons reasonably well in normal content to match the responsibility placed on healers and tanks.
"omfg y u want to make thing hard this not dark souls I have 989928 jobs and 3362 kids"
People who lack empathy and think it's a new skill for aggro management. Same people who wrongfully may also mistake empathy for handling others with kid's gloves on (i. e. in an overly careful manner).
Tryhards who think if content is easy-peasy for them, it is/should be automatically so for others as well.
"Snowflake casual" who mistake friendly feedback / criticism for toxic BS, on purpose or not. Social lowlifes who misuse anxiety issues as an excuse to play how they want; idiots who think anxiety issues is just an easy-way out to play bad. It's not such an black and white issue.
Trying to control others.
People taking this game way too seriously.
So, to summarize most of the answers to this whole thread :
"What annoys you in this multiplayer game?"
"Other players"
Lack of common courtesy;
- you can stay silent during the whole instance if you want, but at least say hello / goodbye.
- the rest of the party rushing ahead, leaving me/someone else behind
- people just being impolite / mean /agressive / impatient / inconsiderate / etc..
Lack of storage space, lack of glamour dresser space
The housing system... XD
Fetch quests...
Lack of content to do with other people outside of dungeons / trials...
General rush to endgame...