What is the thought process when adding new classes and/or jobs? Is it strictly fan feedback and by popular request or does the dev team get to have some creativity when considering these additions.
What is the thought process when adding new classes and/or jobs? Is it strictly fan feedback and by popular request or does the dev team get to have some creativity when considering these additions.
When can we expect the vanity system to be in game? Any hope of by 2.1? (or earlier ;))
Also can you explain how exactly it will work?
You did such an amazing job designing Odin's armor, it will be a shame when it comes time to take it off if the vanity system is not yet in place at that time.
With Summoner Job: I've read that there are plans to release egis for the other 3 primals, but would there be a chance either to have a stronger version of Carbuncle, or an option for choosing Emerald or Topaz over Garuda and Titan Egi if I want to?
With Scholar Job: As it stands, Eos feels far stronger than Selene. Is there a chance Selene could get buffed?
Will there be additions of any actual Water spells for the Conjurer and White Mage?
would there be a possibility of seeing Conjurer have an option to turn to a DPS job, like a Geomancer or something similar?
Will there be more diversity in high level equipment without sacrificing raw stats, so not everyone of the same class has the same gear? Also would there be more gear choices that might not look like typical armor gear for tanks and robe gear for mages? I play a caster and would prefer shorts, vests, short-sleeved gear but there are none that compliment my level and stats.
Are there any plans to have FATEs scale better? Right now they are basically laggy, chaotic grab bags of EXP with no real combat being done.
Are there any plans to release a Special Edition for the PS4 version of ARR?
Though I have been going through liking other peoples good ideas I felt the need to re-iterate this one in particular!! EVERY class seems so damn bare!! This is NOTHING like most other FF games. There seems to be no choice and the same dull rotations for every class i've played. As you progress some spells or actions become totally useless and other spells that you think would appear to a class earlier, don't. The spell/action system definately needs ALOT more work. Is there any idea when you will start working on it?
I'm loving the Dungeon finder tool and doing the hard primal fights. And I understand that Binding Coil of Bahamut is not intended for every tom, dick and harry. But are there any plans to add this to the Dungeon finder tool in a future patch when better gear is available to everyone? Or are there plans to add say the Crystal Tower? I'd just like a little more content that's easily puggable using the dungeon finder tool.
Any plans on bringing a Viera like race to FFXIV in an expansion?
As a long time player of MMORPG I have really found in game housing to be a fun aspect of the game. I have to say that Everquest 2 did one of the best jobs I have seen of allowing flexibility in their housing design and decorating. So, with that as my "gold standard" for housing I ask the following questions!
1. Will furnishings be rotatable, and able to be placed where we want it or will it lock to a location on a grid. Also will we be able to raise objects above the floor to make them appear to float?
2. Will we be able to customize the floor, ceiling and walls with different patterns?
3. How will furniture be acquired? Quested, NPCs, player-made?
4. Will there be seasonal offerings, like a Christmas Tree?
5. Will we have a storage chest in the house?
6. Will other players be able to enter our homes?
7. Will we be able to gain trophies to display?
8. Will an armor and weapon rack option be available to showcase some favorite oldies which we have outgrown?
Do you have any plan in future to fix all battle animation for pve and pvp?
ex : sliding animation, archer hit without facing the enemy, etc.
On top of added stat effects for weapons, could we expect to see particle effects on gear in later patches? WoW has a lot of this already, with flaming swords or shoulder guards; glowing shields and the like... I can understand the focus on gear looking more realistic and practical, but things glowing with magic would give them a sense of real power and strength.
I know the Dragoon's having Wyvern's thing is very contraversial and has already been mentioned but can you categorically say whether there will or won't be an option for a dragoon to use a wyvern?
Maybe a system where if the player summons their wyvern they get a debuff, and said debuff lasts for 5 minutes after the wyvern dies/is sent away to help with balancing for those who do not want to use a wyvern?
There must be a middle ground and votes i've seen on the internet suggest that the community is almost split down the middle on this issue.
Will we ever be able to have a complete stat breakdown on gear tooltips. i.e. If you equip this Helm it will give you +3 Str -3 Int, etc. Including the fact that it will remove your "can't equip helmet" top.
I never thought that I would ever get hooked into an MMO, but this game has done it. Thank you for making such an amazing experience. I apologize if this has already been asked, but when can we expect to be able to move our characters from one world to the other and what will be the cost?
Why did you make summoner a DoT class and not a real pet class? Will we ever get a real pet class that focuses on the pet?
When will we see a "Vote to remove Player" option in Duty Finder?
What plans do you have to help improve inventory management and retainer inventory management?
I need to be able to label or rename my retainers tabs to keep better track of my materials. The extension of this I would really like is to be able to open my crafting log while talking with my retainer and click 1 button to withdraw all of the materials for that recipe.
Thank you!
Will there be chocobo digging like in FF11?
This was mentioned in another posts but not as a cohesive whole: Minions and pets (and also our wonderful Choco companions) all have personalities. Will they be able to show them and will we be able to interact with them? Example: if my player dances will my Scholar fairy clap for me? Or if I pet my Choco will it be able to respond? Or if I stand idle too long will pet/choco/minion try to play a trick on me by tying my shoelaces together?
I played version 1 and Yoshi and his wonderful team have made this game what it should have been from day 1. Thanks Yoshi and thanks to all of dedicated people who turned the game around!
Where in Cactur's bum is my Red Mage?
Hey. Thanks square on making this not only my first but favorite MMORPG.....So Far!
1. Are you going to have new options to obtain Tomes than just spamming multiple dungeons over and over again?
2. Are you going to use a 1vs1 option in wolfs den?
3. When are you going to bring the Black Knight? Is Paladin a cross class for it?
4. Biggest question of all. Heard from web and a user recently on these forms saying a barbershop is going to be implemented. Are you going to add new Hairstyle options? I made a character with close resemblance of my favorite character. Hell, you have a nose cut scar to use on Higlander Characters. Coincidence!? But i really wish there were spikey hairstyle for highlanders.
Something Like this: http://media.animevice.com/uploads/1..._27_screen.jpg Ignore white strands of hair. But it does not have to be exact. Just not Cloud Strife Spikey.
Are there any plans to improve or remove the culling system?
While Odin is not as bad.. There is a big issue with Behemoth and culling. Those of us in Melee range can't even see him despite being right under him. And then all of the sudden we die due to not being able to see Behemoth or his AoE, Cone circles.
Are there any plans to revisit the issue with some spells being too flashy?
With all settings on extremely low, White Mages Holy still makes me go blind during fates when there are a lot of White Mages present.
During the Main Scenario Quest line, We obtain a new emote: The Imperial Salute.
Are there plans to introduce more permanent emotes via one time quests, events, or story lines?
A lot of the emotes for Elezen Male are fairly lack luster. Such as our /dance and the motion for us logging out in an inn room. The sleeping position looks like they're having a pillow talk with their bed sheets.
Are there any plans to add a true /sleep and/or /liedown emote?
Are there any plans to increase the amount of Retainers we have when housing comes out? Or Maybe increase their inventory size?
Can you please make an option for PS3 users to pay their subscription fees directly through their PlayStation Network wallets?
Thank you and your staff for making one of my favorite games of all time. My questions are, When can we expect Ninja & Blumage and my second question, are we going to be able to have a Npc playable race companion in addition to the Chocobo
will we ever see ninjas and pirates?:o
Please oh pleaseeeeeeeeeee! Server Transfer is a MUST!
Are there any plans to include a merit-type system similar to what we saw in XI for when you get to the max level? Example: You get to level 50 and after that you accumulate set number of experience points for an additional Stat point or maybe have merited categories to improve the class/job.
Will 1.0 voices ever be availble again for the races that had them prior to 2.0 in customization options?
I would love to be able to use my old voice.
I read an interview where you said one of the PS4's strengths are that it can stream games to the PS Vita. Will we be able to stream Final Fantasy XIV to our Vita systems when the PS4 game is released? If so, what will you do about the controls, as the L2 and R2 buttons are currently used a lot, but on the Vita these buttons are mapped to the rear touch pad.
Will there be a translated version of the questions asked by American players? As the disclaimer said the audio would be only in Japanese
Will each and every race eventually get its own unique attack animation style for every job like in Final Fantasy 11?
Will you be adding more classes or jobs anytime in the near future. Or maybe allow the jobs and classes already to expand in different directions. Example: Gladiators focusing on dps. Arcanists focusing more on healing than dps...
Will you ever add blue mage and beast master to the game?
For players who are on different worlds then their friends will the first world transfer Be free or will we have to pay for it and if we have to pay for it how much will it cost?
From Final Fantasy tactics war of the Lions will you be bringing the job mime, dancer, geomancer, time-mage? to XIV?
Free Company Summoning system. Please give us more info on the Global summoning system.