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Finally I've noticed that there is one more trend that ceased. the first Heavensward dungeons (Dusk Vigil, Sohm Al, The Aery, The Vault, The Great Gubal Library, The Fractal Continum and Neverreap, with he Aetherochemical Research Facility being excluded by "virtue" of not having a loot pool or chests to begin with) have a larger than usual Loot pool, with the chests haveing 2 pieces of gear at max, a stack of clear prisms and dye.
But the dungeons afterwards have a reduced loot pool with either 1 piece of gear or Clear Prisms. It was already explained that the increased gear was there to ease the Leveling process, so with the dungeon gear at similar ilevels to the Tome Gear at that point, I can see why you reduced them. But I want to know is why the dye was removed as well?
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Now that apartments have been added in game, is it possible to add an option to visit a "personal patio" or "balcony"? The thought behind it being an opportunity for apartment owners to place outdoor furnishings and an incentive for crafters.
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Are there any plans of change for the accuracy stat on the future? As of now, it simply slows progress, makes the average player not do all the damage that he could do on new content, and overall makes statics on progression bother too much losing actual good stats for their class in exchange of a "hit detection" stat.
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As a WHM main, I am worried about the state of WHM in endgame raiding.
We have no utility and no time to dps or offer dps to our party compared to SCH and AST.
Do you have any plans to bring WHM up to a level where they can compete with an AST and SCH utility wise?
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Currently, compared to Astrologian and Scholar, White Mage struggles greatly in MP management.
Do you have any plans to buff MP restoration skills of WHM similar to the buffs you gave to Astrologian?
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Can we have our 18% stoneskin back please?
White Mage is greatly lacking in mitigation compared to the other two healers.
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Why didn't you call Cruise Chaser "ARK"?
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What is the story behind Khloe Aliapoh's name?
It doesn't fit either Miqo'te Tribes' naming conventions.
Could she possible be adopted? Or is this a hint of something to come?
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Where is the "New World" that the Mamool Ja and the New World items come from?
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With the Warring Triad, we get text that tell us the actual origins of the trio and along with Shiva and Moogle Mog's origins through out Heavensward.
Will we ever learn the origins of the rest of the primals as well?
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For heavensward you gave Stoneskin and protect the same strength across all jobs to avoid White Mage being a mandatory healer.
Do you have any plans to do the same with Virus and Eye for Eye so SCH isn't considered mandatory?
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In Ishgard, there is a chocobo-fighting arena that's never used called the Proving Grounds. Was that planned to become something or was it just added randomly?
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With the buffs to ASTs, do you feel that Nocturnal Sect should act as the main-healer or the off-healer in 8-man parties?
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Many players feel as though Alexander: The Creator (Savage) was undertuned, with minimal DPS checks, enrages being nearly nonexistent and mechanics being skippable even in i240 gear, which were issues not present in even Final Coil. Is this level of tuning a trend we can expect to see continuing into the future, or what are your plans for raid tuning going forward? Furthermore, if this level of difficult is planned to continue going forward, are there any plans to add something extra to challenge the players who may find this level of tuning too low?
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As you're likely aware, the world first clear of Alexander: The Soul of the Creator (Savage) occurred in just over 49 hours after the servers went live with patch 3.4. Was this faster than you were expecting, and did this suggest to you that the raid may not have been the difficulty you intended it to be?
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Instanced Minions
Would it be possible to bring minions into dungeons? I'm an avid collector and I love hanging out with them, but I'm also nearly always in a dungeon. I would love to bring a buddy pet in with me to share more adventures with.
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Increase/Extend Length of Events
All Saints' Wake is only a week and a half. Some people now own an apartment, house, and room in their Free Company. Can you please consider looking into extending these seasonal events? They go by too fast.
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We have the option to use 24 hour time for the chatlog timestamps.
Can we get the option to use 24 hour time for other ui elements, such as the local/server/eorzea time in the upper right?
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housing design
i was wondering if haukee manor housing design is possible and if it would be possible to get it as a workshop recipe