the trouble of the cap, it's not adapated to final fantasy 14, i means we can play 9 jobs with the same character.... why put soo much limitation at what we can do?
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the trouble of the cap, it's not adapated to final fantasy 14, i means we can play 9 jobs with the same character.... why put soo much limitation at what we can do?
I honestly don't even care about this anymore. Their lack of thinking already gave people the ability to over-gear for raid content they haven't even released yet. If they release crystal tower as anything lower than ilvl90, they're just retarded.
They aren't going to sync people stats... that would be pointless and stupid. A person decked out in ilvl90 would still have 0 reason to do crystal tower. Anyone team capable of doing winding coils has 0 reason to do crystal tower.
THAT is why yoshida and friends are dividing the content. Crystal tower they call "End game" while Winding coils they call "Hardcore mode", even tho they threw rather important story quests into winding coils. Blizzard made this exact mistake on up until the release of cataclysm, when they added LFR. The one of the points, if not the whole point, of LFR was so people could at least more easily complete the games story at the time. They still had normal and Hard modes of the raids that were in LFR.
SE goes back to WoW's old days where only a select few can complete the story line, until they start the periodic buffs that blizzard did with WoW. They are clearly copying blizzards old ways.
I'm just about there and I will say no. The End game is over crowed as is right now with people having 1-3 hour waits to get in.
Not before they add ways to obtain them at a reasonable rate.
The overcrowding is indescribably stupid.
Not to mention the burnout. I could damn near macro Amdapor keep now
Lack of hardware server-side is not a good reason for a cap. Not while subs are being paid by some.
They already can and have the game programed to sync stats w/ lvl in dungeons... Please calm down. Just make crystal tower ilvl90 and that will resolve the issue of which you speak... However, just playing a game for gear is a fallacy... Not everyone ONLY does stuff for gear haha - some actually have fun running content without having incentive.