I loooooove seeing people like this guy here being wrong. There's just something awesome about it that I can't explain.
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This is spectacular work! I love the direction you're taking the ENB tool for this particular use case. I very much look forward to seeing it released now that SE's given you the OK on it.
Was the method ever posted? I want some antialiasing!
From what the dev has posted, this one feels safe to infer that all non-gameplay affecting addons are permissible by the TOS.
yeah Enb is not against ToS, as i use custom SweetFX that is also not against to the ToS, i did trying getting enbseries to work and it does, but i'm not skilled enough in changing the values in config, also i try make it run different d9d3.dll so i can use sweetfx with the enb but it seems not work when i proxy it. if OP could message me we could work together on this project , i would like to learn more about enb and what values do what, as i'm well versed in sweetfx and custom mods for dlls. that i made my self, things that force different kinds of post processing such as MLAA/FXAA/SMAA with anti shimmer and Improve real time reflection mods also glare and sun ray values that enhance or add more lighting effects that run post processing as well , currently working in progress has some lagg in all games and cliping at moment but does work, just looks horrible... its getting better though. so yeah if you got a alpha version of your ENB so i can learn with you, that be great post it
http://i910.photobucket.com/albums/a...ps786e0255.png
I look pretty good there.