I would love this, random stuff is fun and doesn't get boring/old as fast and makes you pay attention more ^-^
The same thing happened in FFXI. Tiamat and other bosses did certain things at certain times without fail.
i would love to see some crazy ass looking dungeons with mystical creepy music, and tonberries
You know whats crazy.. That this is SE. Look at all the crazy final dungeons we've seen in the past..
Even in FFXI I don't doubt SE in their dungeon design skills but in terms of encounter balancing/difficulty they are severe lacking. Tu'Lia and Al'Taeau were pretty epic when I got there - boss fights not so much (AV doesn't count).
No, she's right. I don't read ANY of your posts anymore, especially after your comment about 2 hours being useless in FFXI(You even called soul voice/sam 2 hour useless lol..). The only reason I read this one is because my eyes read it faster than I could scroll down the list, since your post was very short.
Having someone who hasn't played the game AT ALL posting so much is really annoying.
I like mazes. The kind where you pop from room to room are pretty cool. They could have one that changes everytime you enter it, and you have to follow certain clues or something to find the boss. That way it's different every time.
grac i bought the game and would play it I could, I do know a decent about of the game, I watch youtube vids all the time and have a basic understanding. I also am a long time mmorpg player. I rarely seen an mmo that wasn't too different from others. ffxiv looks like just like every other rpg out there. You level up kill creatures talk with ppl. The only real suggestions was a market ward fix based on the lack of organization when placing retainers, and character chat animations. It don't take playing to know characters do not move when you chat.
All you need to do when making a suggestion is look at something and see how you can improve it. I saw what market wards look like and made a suggestion on improving it.
all your doing insulting me and sticking your nose where it don;t belong.