I am just really happy to finally have the option to do either of those things in a FF game instead of being forced to do only one, and thats not even counting the NM hunts. Hurray for choices!!!
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Square-Enix doesn't need to reinvent the wheel, but they can at least create a sturdy quality based product rather then churning out hundreds of wobbly unfinished ones. Sending characters on adventures through the world to explore, to undertake grand assignments to better the realm. These are the types of things I want. Fighting 6 chickens, and then 8 goats x1,000 but varied monsters sucks balls. What Square-Enix is doing is just copying off of other MMOs...and lately I haven't seen many successful ones.
You guys are way over simplying the leveling process there is going to be tons to do beyond quests or group grinding... and honestly I like this type of solo content. So please get off your soap box, this model will sell and this model will help people who have never played an mmo learn to play. Mindless maybe, but I can guarantee it will be better mindlessness with a final fantasy flare then any other mmo so don't kid yourself. And I am sure quests will be interesting later on and throughout the process this is Alpha this is a video on basics this is not the whole game... do people even think before they post or do they just trollolol all day?
Y-yeah guys. FFXI's quests were m-m-much better!
HEY SONNY YOU NEED TO HIT LEVEL 55 NOW FARM THESE SILLY ENEMIES FOR A CERTAIN ITEM.
NOW DO IT AGAIN FOR 60.
NOW 65.
NOW 70.
WANNA GET THAT SUBJOB? COLLECTS THESE THREE ITEMS THAT DROP FROM MOBS.
KILL THIS NM FOR ME.
Yeah, FFXIV's quests are soooooooo unoriginal.
It will, but I think it will be harder for you and others, (people who repeat the same points about it being like WoW and "generic"), to see because you will try to forcefully find differences between WoW and ARR down to it's programming code. The difference between XI and EQ is that people didn't even realize the game was a copy due to the fact that XI brought many of it's players in the MMO world. A lot of them hadn't even heard of EQ before then.
You make a great point and it's not a step-backward whatsoever. I think people want just want players to "suffer" in the "difficulty" they did in XI. @_@
Because every player has already saved the world 3 times by level 7, and their quest for level 8 is to fight universe-destroying world eaters?
Because you've seen every quest FFXIV:ARR has to offer based on the 2 quests shown in the video?
Are you in Alpha or something? SHOULD WE ALL BE WORRIED?
Yeah, I'm still waiting for an MMO to do the quest progression differently, so far as of today, they all end up exactly. the. same. way.
Deny it as much as you want, you're guaranteed to see the same style quest repeated everywhere you go even if it mixes it up between:
"Kill 10 boars!"
"Go pick 5 vegitables!"
"Roll that rock down the hill!"
You'll repeat these 3 types of quests 100x over every hub you go to. Let's not forget the dungeons that tend to also repeat in objectives unless they're linked to a story, which is very rarely.
Is it just me did any of you make is past level 7 on GW2? I thought the leveling in that game was boring as hell... I much prefer wow quest/dungeon leveling to GW2 leveling. On the other hand the GW2 events which 14 will have will be badass really excited for that.