LMAO! I have to agree even though I've never had MAJOR issues with the "abilities applied" animation, it's always been a pacing strategy for me. I don't enjoy spamming abilities as much as I don't enjoy seeing myself squat so many times when i use one. I could be doing so much more DPS instead...Quote:
you get smacked in ass when you stop to squat.
I do like this concept where using an ability, it should focus on the area it's enhancing or "highlight" the players body part. My monk should grow wings on his feet when using "featherfoot" ;)
Abilities are instant and should interrupt the flow of battle and DPS(unless your a mage and casting), some jobs need pacing and a set time for casting and using special abilities.
