Shin Megami Tensei and Dragon Quest are two of the biggest RPG franchises in Japan.
They aren't known for their storylines.
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but your statement has little meaning. Biggest doesn't necessarily equal best, but neither does "smallest" or "deepest story" or "best this" or "worst that."
Different people have different reasons for liking different games. This remains true even within a single genre.
There's a reason why Dragon Quest and other mentioned games are "Big." I'm pretty sure it's not because they're terrible and unfun.
And what does this statement mean? I'm saying that just because something is big doesn't make it good. I don't see how that doesn't have any meaning. I'd say it has meaning in a lot of mediums music surely being one of them, movies, televisions and video games but this thread is not about who thinks what is good.