Do we get to play our characters during open beta and carry out any progression we make during beta to the official release?
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Do we get to play our characters during open beta and carry out any progression we make during beta to the official release?
Will there be new and different hairstyle options available immediately upon the release of 2.0 / FFXIV:ARR? Thanks!
Now that you have made Summoner, a "pet class" which also debuffs, do you feel there is any type of job that is "missing" from a strategic standpoint?
What happened to the treasure maps that were to be readable by only DoL classes?
Is there any way you could provide information as to how instance 'lock-outs' and reward drops will be implemented in ARR? Will there be a loot pool, token system or similar?
Does the development team have plans to reinstate a support class that is focussed, solely or in part, on the debilitating abilities [and others] that had already been implemented in version one, but removed with the class overhaul some time ago?
Thank you.
Can you please go over how beta is going to work for us later this year? I want to know when our characters are transferred during the beta stage, that we keep any progression we made with them up to the retail release.
Will you be adding new/old summons like the ones from FFXII or Griever from FFVIII?
Will Chocobo breeding cards have the bird information on them such as stats and abilities to see before you buy them.
Given the similarities already present, are there any plans to more directly tie the storylines/characters from FF11 to FFXIV, or reward players that may migrate from FFXI to FFXIV with the release of 2.0?
Will tp and mp regen be comparable for the amount of tp/mp costs of skills/spells respectively?